Standard benchmarks for the Major Art and
Design
(QAA, Art and Design 2008):
Introduction:
Follows the specialty art and design (Art and Design) multiple
systems in the case of dynamic In the case of continuous assessment
and contains the differences and diversity requires the creation of
standards for measuring the absorption of these differences, that
characterized by these criteria the flexibility that in turn lead to
a defined axes commensurate with the output of this specialization.
The sector is the art and design have an important place on the
agenda of higher education in England, and supported by many
institutes and institutions, colleges and specialized schools that
have the authority to grant degrees.
And varied experiences and will vary depending on the system, each
educational institution - but all agree that the education programs
of art and design aimed at developing the capacity to innovate and
to study subjects leading to the knowledge and understanding has
therefore become necessary to find criteria for logical with
specific goals to cover all systems on the differences.
First: - Goal Setting (points must be taken into account when
setting targets for each system):
The varying systems in the specialty of art and design to enrich the
fields of theoretical study and practical note that these systems
share many characteristics. Have helped the modern media and
technological advances to dissolve the borders between these systems
to become more difficult to identify specific goals for each system
separately.
A- To develop art education and design the following aspects:
- A capacity for innovation.
- A sense of beauty.
- Aware of the Cable
- job skills within the team.
- A capacity to appreciate and accept differences and embrace.
- A research capacity in different areas and diverse and
contradictory.
-A possibility of an impression or reflection of the ability to
evolve the character of the student.
- A ability to work self-reliant and to determine what the needs of
the future course.
- Lead to a study process outputs to understand the importance of
the practical side of the educational process and contribute to the
cultural and economic development of the individual and society.
- To lead to Diversity to hack the student with the various theories
and diverse cultures and areas of ancient and modern history and
face the challenge resulting from this diversity.
- To develop the teaching of art and design capability to the
overall vision and observation to identify problems and find
appropriate solutions and to judge things objectively.
- Is that the research activity is a major feature of the curricula
of art and design - and the entrance to it - where the research
activity that encourages students to develop their ability to learn,
work and innovative methods to solve problems and defined a unique
style.
- be linked to outcomes study art and design content of theoretical
and practical content - as well as developing the knowledge, and
skills needed to be applied - and that follows "the type of system."
- to produce artists and designers work according to the needs of
rationality (moral) or professional, this production is associated
with beauty and function, therefore, you must have the ability to
present their work.
Second: - The nature and limits interdisciplinary art and design:
- affects the Art and Design interferes dominated societies and
systems - and is associated with other areas such as information,
communication and built environment, computing, engineering and
business administration, art history, architecture and others, and
growing impact on the prevailing culture, systems, and sometimes
convert.
- Impact of modern technology in traditional things - is typically
stepped down and worn out all that is traditional, and he responded
specialty art and design in varying degrees to these changes and
development commensurate with the form in which even takes place on
the arena of technological developments and modern inventions.
- include systems for art and design milestones such as the
canonical Production to promote the idea of production broadcast or
proliferation (Conception) (production) (promotion) (dissemination).
- focus the educational process in the field of art and design to
learn drawing and sculpture, on the skills of visual studies, a
preliminary skill requirements - along with the ability of
observation, recording and analysis, hypothesis development and the
perception and evaluation and communication. Given the importance of
the educational process for each particular regard to the
acquisition of skills, technical data and the use of materials. Most
students tend to choose the broad areas of public to study art and
design for the selection of specialized fields at the university
level - and tend to specialize strictly in higher education.
- There are some systems that require general knowledge petition to
understand the features of art and design does not require training
to gain hands-on skills and skills of drawing and sculpture, the
more systems common (depending on the number of students enrolled)
and do not require talent, strong and help to work in some areas
such as the areas restoration and maintenance of old buildings, art
museums, management, art galleries and others.
- focus on some systems, students acquire knowledge and
understanding of the historical development and employs many methods
to study historical dimensions and monetary theory of art and a
comprehensive study and guide the work of students to research
methods in this area.
- Some systems focus on the expansion of curricula on topics related
to environment and sustainable development, business management and
marketing, one of the manifestations of modernity in the
disciplines. Have been classified Kt_khassat support for innovative
technical areas, one of the disciplines known as the "sources of
wealth" to those works. Which led to the control of the idea that
the areas of work and employment for learners of art and design does
not relate to deliberate on a student does not agree with their
abilities and skills manual.
- specialization provides an opportunity to learn how to interact
with the various parties within the area, such as ideas and output,
the product and the mediator, materials and product, artist and the
recipient ... Etc
- exercise graduates allocated sculpture and functional design, sell
their products or engage in teaching or work as experts in
institutions need for technical advice, or in areas of film and
video, computer, or as holders of special offices employ artists and
designers.
- supports art and design on the ongoing discussions and dialogues
between artists who are working individually or collectively, as
well as discussions that might occur between the client and the
technical work - or the artist or the artist received the product
and the consumer ... Etc. i.e. as an activity depends on discussion
and dialogue, evaluation and modification, especially in the case of
design ever function and beauty in that one.
- The multitude of systems and increasing diversity in the education
of art and design to the breadth and diversity of areas of work
internationally.
- known crafts art of applied art and decorative and know those
engaged in such process, "makers of Design" and includes crafts
ceramics, glass, jewelry, metalwork, furniture and textiles, as well
as photography, which can be classified within the applied arts, as
well as filmmaking, animation, media production in general.
Third: - knowledge and understanding:
C 1 - capacity, skills (Traditional):
- The main objective is to study art and design in the Diploma stage
- is to facilitate the acquisition of knowledge and technical
concepts and develop capacity and skills necessary to qualify the
student development through vocational training specialist.
- A student must achieve a certain level of achievement in order to
qualify for graduation and to obtain the following experience:
A capacity to communicate between knowledge and personal abilities
and skills during
the process of innovation.
- By the ability to apply and enhance the knowledge and skills
gained in different directions within the areas of art and design
and outside.
C2 - capacity and skills (specialized): -
Should be given to the technical work (outputs of the educational
process of the disciplines of art and design) is evidence that the
student is able to: -
- Put the idea and content, proposals and solutions - and do engaged
in substantive discussions individually or in collaboration with
others.
- Adaptation of thought convergent (convergent) or divergent
thinking (divergent) when the observation and questioning, and
investigate and find the vision in the formulation of technical
work.
- Development of ideas through what it takes the student from the
effects.
- interact with the various trends of thought.
- Intuition and resourcefulness and ability to work and ambition and
love of adventure (the risk).
- own communication skills and the ability to understand the
language of image and how to analyze.
- Capacity to absorb the dimensions of monetary and historical and
aesthetic.
- understand the nature of specialization at the moment and what
could be the future and accept the idea that there is ample space
and opportunity for what is more advanced.
- employ any technology regardless of the degree of progress.
Basic information:
1) Objectives of the program:
Complete the preparation of sculptor distinguished art in the fields
of sculpture field and relief sculpture and medal - has a sense of
art, culture and principles of scientific research and the ability
to research, theoretical and technical conceptualization of works of
art through the search theoretical contains the problem of
substantive research, as well as have the technical skills of hand
to express their ideas design sculptures, mm with the latest to
which the world in the field of material technology, sculpture,
medal and all the implications, positive or negative effects on the
environment, and mm on art and civilization in Egypt and the world
along with its commitment to conduct the True and the ethics of the
profession through a program involving basic materials specialist
and support materials and some basic science and Humanities, which
is integrated together and contribute to the drafting of the
sculptor to be able to accommodate and keep pace with the technical
aspects and the environmental and social in his career, both locally
and internationally.
2) Educational outcomes targeted for decision:
A - Knowledge and understanding:
- To understand the evolution of knowledge in the field of
specialty.
- To understand trends in studies and research in the field of
sculpture locally and internationally.
- To understand the relationship between art and functionality.
- To know the language of blocks and sizes.
- To know the historical stages and different styles.
- To identify the behaviors and their relationship to human
interior architectural design space and outer space (outside of
buildings, plazas and parks).
- Knowledge of rights and duties and understand the trends in
ethical, environmental and moral influence on the field of study and
the practice of the profession.
- To take advantage of all the foregoing to the work of scientific
research technician genuine.
- To identify the most important and the latest technology, which is
linked to specialize and can be used and are available locally or
globally.
- To identify the materials sculpture - traditional and new - both
natural and manufactured and industrial - and characteristics of a
practical and environmentally and the properties of color and the
effect of light on them.
- To identify the proportions of the human body and its relationship
to work sculpting and design work.
- Knowledge and understanding of construction methods and
construction of traditional and modern sculpture and its
relationship in general.
B - Mental skills:
- The link between human behavior and their relationship to interior
architectural design space and outer space where there is carving or
sculpture full under steer
- The link between the causes of the technical design and functional
and the sculptural work.
- Imagine the space and understand the internal and external
three-dimensional components.
- Employment sculptural design elements and the application of
principles of design.
- The link between subjects and the nature of the design and
implementation of the required raw material through it.
- Interaction with the visualization as a means to develop capacity
for imagination and innovation.
- understand how to analyze and critique the technical work or
design work.
- The development and upgrade the technical sense and taste for
beauty.
c - Professional skills and practical:
- the development of skills such as hand-drawing skills and the
development of capacity for innovation and creativity along with
training on the work of three-dimensional models to express the
ideas of sculpture.
- The use of skills that must be proficient student to keep pace
with technological advances and technological world.
- How to express the idea on paper, and then transform it into a
model of three-dimensional sculpture or a senior or a medal, in
different materials.
- understand what the masses and sizes of artistic work and the
design process.
- Training on problem-solving design.
- Rehabilitation of the student on a professional level commensurate
with the labor market and the practice of the profession locally and
internationally.